Contents |
Below contains a complete list of S4NDMoD server-side commands. Please note that all commands may not be implemented in older versions. Additionally, cvars with no maximum should not be set high as they will negatively affect performance. A value with no set maximum simply means that there is no hard coded limit.
Refer to: Admin Setup
Was something missing or broken with one of the commands? Do you have a question about setup or installation? Feel free to ask us in the forums
| Adminbot Commands | ||||
| Command | Mod Default | RtCW Default | Possible Values | Description |
| AB_Enable | 1 | 0 | 0 to 1 | Enables or disables ALL of the adminbot. |
| AB_AllowNameSpam | 1 | 1 | 0 to 1 | Value of 0 kicks players who change their name very quickly in an attempt to overflow (crash) the server. |
| AB_AutoMaps | 1 | 0 | 0 to 1 | Executes /main/MapConfigs/<mapname>.cfg each round. |
| AB_CheatsOk | 1 | 1 | 0 to 1 | Value of 0 kicks players if they attempt to use single player cheat commands. |
| AB_MinHits | 50 | 0 | 0 to ∞ | Number of hits (team and enemy) before AB_MinHitsPercent is checked |
| AB_MinHitsPercent | 40 | 0 | 0 to ∞ | After AB_MinHits is reached, this will kick players with a percent of team shots greater or equal to this. 0 disables this feature. |
| AB_MinNameChars | 3 | 0 | 0 to 31 | Minimum number of characters (non ASCII) that a player must have). 0 disables this feature. |
| AB_MinScore | -10 | 0 | -∞ to 0 | Score at which a player will be kicked. 0 to disable. |
| AB_Tks | 6 | 0 | 1 to ∞ | Number of teamkills at which a player will be kicked. 0 to disable. |
| AB_MaxTkPoints | 200 | 0 | 1 to ∞ | Number of 'points' from teamkills with specific weapons at which to kick |
| AB_AsPoints | 25 | 0 | 1 to ∞ | Points given for an airstrike or artillery teamkill. 0 to disable. |
| AB_DynamitePoints | 20 | 0 | 1 to ∞ | Points given for a dynamite teamkill. 0 to disable. |
| AB_FlamerPoints | 50 | 0 | 1 to ∞ | Points given for a flamethrower teamkill. 0 to disable. |
| AB_KnifePoints | 50 | 0 | 1 to ∞ | Points given for a knife teamkill. 0 to disable. |
| AB_MauserPoints | 50 | 0 | 1 to ∞ | Points given for a mauser teamkill. 0 to disable. |
| AB_Mg42Points | 20 | 0 | 1 to ∞ | Points given for a MG42 teamkill. 0 to disable. |
| AB_MgPoints | 30 | 0 | 1 to ∞ | Points given for a MP40/Thompson/Sten teamkill. 0 to disable. |
| AB_NadePoints | 25 | 0 | 1 to ∞ | Points given for a grenade teamkill. 0 to disable. |
| AB_PanzerPoints | 25 | 0 | 1 to ∞ | Points given for a panzerfaust teamkill. 0 to disable. |
| AB_PistolPoints | 50 | 0 | 1 to ∞ | Points given for a Colt/Luger teamkill. 0 to disable. |
| AB_SniperPoints | 50 | 0 | 1 to ∞ | Points given for a sniper rifle teamkill. 0 to disable. |
| AB_ThrowKnivesPoints | 40 | 0 | 1 to ∞ | Points given for a throwing knife teamkill. 0 to disable. |
| AB_VenomPoints | 30 | 0 | 1 to ∞ | Points given for a venom teamkill. 0 to disable. |
| S4NDMoD Server Settings | ||||
| Command | Mod Default | RtCW Default | Possible Values | Description |
| g_medpacks | 2 | 0 | 0 to ∞ | Number of medic packs a medic drops when he is gibbed. |
| g_ammopacks | 1 | 0 | 0 to ∞ | Number of ammo packs a lieutenant drops when he is gibbed. |
| g_nadepacks | 1 | 0 | 0 to ∞ | Number of grenade packs an engineer drops when he is gibbed. |
| g_fixedPhysics | 1 | 0 | 0 to 2 | Simulates either 125 (set to 1) or 333 (set to 2) fps movements of clients. 0 Disables this feature. |
| g_shortcuts | 1 | 0 | 0 to 1 | Enables text shortcuts. 0 Disables this feature. |
| g_maxAirstrikes | -1 | -1 | -1 or 3 to ∞ | Limits the number of airstrikes per team that can be thrown in a 1 minute period. -1 Disables this feature. |
| g_allowBlackNames | 1 | 0 | 0 or 1 | Allow players to use black(^0) in their names |
| g_goomba | 1 | 0 | 0 to ∞ | Allow players to 'goomba' each other, fall damage must be on |
| g_poison | 15 | 0 | 0 to ∞ | Amount of health poison takes, set to 0 for no poison kills |
| g_dropReload | 1 | 1 | 0 or 1 | Allows players to use the drop reload exploit |
| g_reviveReports | 2 | 0 | 0 to 2 | Report revives to: 0) off 1) everybody 2) own team only |
| g_tapReports | 2 | 0 | 0 to 2 | Report tap outs to: 0) off 1) everybody 2) own team |
| g_gibReports | 1 | 0 | 0 or 1 | Turn on/off gib reporting |
| g_nameChangeReports | 1 | 1 | 0 or 1 | Print when player changes name "xxxx renamed to xxxxx" |
| g_reportHeadshots | 0 | 0 | 0 or 1 | Print 'Headshot!' when player gets a headshot |
| g_ltNades | 1 | 1 | 0 to ∞ | Number of grenades a LT starts with |
| g_medNades | 1 | 1 | 0 to ∞ | Number of grenades a Med starts with |
| g_soldNades | 4 | 4 | 0 to ∞ | Number of grenades a Soldier starts with |
| g_engNades | 8 | 8 | 0 to ∞ | Number of grenades a Eng starts with |
| g_privateMsgs | 1 | 0 | 0 or 1 | Turns on/off private messaging |
| g_minMsgChars | 2 | 0 | 0 to ∞ | Amount of letters a pm name must have in it |
| g_allowGib | 1 | 0 | 0 or 1 | Allows players to use /gib |
| g_allowKill | 1 | 1 | 0 or 1 | Allows players to use /kill |
| g_shove | 100 | 0 | 0 to ∞ | Enables shoving, also acts as the force applied to the player shoved |
| g_shoveNoZ | 1 | 0 | 0 or 1 | Enables shoving, also acts as the force applied to the player shoved |
| g_kickableNades | 1 | 0 | 0 or 1 | Turn on off kick grenade ability |
| g_kickableAS | 1 | 0 | 0 or 1 | Turn on/off kick air strike ability |
| g_kickerGetsOwner | 0 | 0 | 0 or 1 | If a player kicks a grenade or air strike, it becomes his grenade. |
| g_warmupDamage | 1 | 0 | 0 or 1 | Allow players to kill each other in warmup |
| g_unlockWeapons | 1 | 0 | 0 to 2 | if set to 0) off, 1) meds, lts, eng can pick up any smg 2) meds, lts, eng can pick up heavy weapons(panzers, venom, ect) |
| g_pickupAmmo | 1 | 0 | 0 or 1 | When enabled players only pickup ammo packs they need |
| g_ammoGivesSyringe | 1 | 0 | 0 or 1 | Ammo packs give medics a syringe |
| g_ammoGivesHelmet | 1 | 0 | 0 or 1 | Ammo packs give players helmets back |
| g_medExtraClips | 0 | 0 | 0 to ∞ | number of clips Medic has in reserve |
| g_ltExtraClips | 1 | 1 | 0 to ∞ | number of clips LT has in reserve |
| g_engExtraClips | 1 | 1 | 0 to ∞ | number of clips Engineer has in reserve |
| g_soldExtraClips | 2 | 2 | 0 to ∞ | number of clips SMG soilder has in reserve |
| g_pistolExtraClips | 3 | 3 | 0 to ∞ | number of clips pistol has in reserve |
| g_venomExtraClips | 1 | 1 | 0 to ∞ | number of clips venom has in reserve |
| g_mauserExtraClips | 1 | 1 | 0 to ∞ | number of clips Mauser has in reserve |
| g_headshotDmg | 50 | 50 | 0 to ∞ | Ammount of damage for headshots |
| g_helmetProtects | 0 | 0 | 0 or 1 | Headshot on helmeted player will do g_helmetDmg if this is on |
| g_helmetDmg | 5 | 50 | 0 to ∞ | Amount of damage headshots do on players with helmets |
| g_teamSwitchTime | 30 | 30 | 0 to ∞ | Ammount of time player must wait to switch back to another team after joing a team |
| g_deathmatch | 0 | 0 | 0 to 2 | Turn on deathmatch mode 0) off 1) team dm 2) all vs all dm |
| g_maxPf | -1 | -1 | -1 to ∞ | Number of panzers to allow per team, -1) unlimited 0) off |
| g_maxFlamer | -1 | -1 | -1 to ∞ | Number of Flamers to allow per team, -1) unlimited 0) off |
| g_maxMauser | -1 | -1 | -1 to ∞ | Number of snipers to allow per team, -1) unlimited 0) off |
| g_maxVenom | -1 | -1 | -1 to ∞ | Number of venoms to allow per team, -1) unlimited 0) off |
| g_alliedmaxlives | 0 | 0 | 0 to ∞ | Set allied max lives (g_maxlives must be set to 1 for this to work) |
| g_axismaxlives | 0 | 0 | 0 to ∞ | Set axis max lives (g_maxlives must be set to 1 for this to work) |
| g_ignorespecs | 0 | 1 | 0 or 1 | Will make it so spectators chat does not show up to players in game. |
| g_panzerArc | 0 | 0 | 0 to 2 | Turns on gravity effect on rockets 0) off 1) light gravity 2) heavy gravity |
| g_rocketspeed | 2500 | 2500 | 0 to ∞ | The speed at which panzer rockets move. |
| g_ASBlock | 1 | 0 | 0 or 1 | Turn on a message for when a player blocks an air strike. |
| g_ASBlockEasy | 1 | 0 | 0 to 1 | Makes blocking air strikes a bit easier. |
| g_disallowedVotes | n/a | List of vote strings you want disabled. Separate each vote with a space. | ||
| g_allowvote | 1 | 1 | 0 or 1 | Enable or disable voting |
| g_dropObj | 1 | 0 | 0 or 1 | Allow a player to switch to knife then press dropreload to drop the objective they are carrying. |
| g_dropNadepacks | 1 | 0 | 0 or 1 | Allow Engineers to hand out grenade packs using the /np command |
| g_throwableKnives | 5 | 0 | 0 to ∞ | Enables throwing knives, also sets number a player starts with. |
| g_ammoGivesKnife | 1 | 0 | 0 to 1 | Ammo packs give 1 knife. |
| g_maxKnives | 5 | 0 | 0 to ∞ | Max number of knives a player can carry. |
| g_knifeDamage | 15 | 0 | 0 to ∞ | Amount of damage a throwing knife does. |
| g_wolfKick | 1 | 0 | 0 or 1 | Allow players to use wolf kick from single player with the /wolfkick command. |
| g_dropClips | 1 | 0 | 0 or 1 | When a player dies and his weapon is dropped, the weapon dropped keeps its ammo intact for whoever may pick it up. |
| g_playDead | 1 | 0 | 0 or 1 | Allows player to fake dead using the /playdead command. |
| g_headshotsOnly | 0 | 0 | 0 or 1 | Enables a mode where only headshots do damage. |
| g_voteCredits | 2 | 0 | 0 to ∞ | The number of votes a player is allowed per round. |
| g_chooseMg | 1 | 0 | 0 or 1 | Allow players to choose from thompson, mp40 and sten as medic and engineer. |
| g_mvsay | 1 | 0 | 0 or 1 | Turn on the extended vsay commands. |
| g_dragCorpse | 1 | 0 | 0 to 1 | Allow players to drag dead, ungibbed bodies around. |
| g_underwaterMg | 0 | 0 | 0 to 1 | Allow players to fire main weapons under water. |
| g_underwaterRevive | 0 | 0 | 0 to 1 | Allow Players to revive underwater. |
| g_underwaterPistols | 0 | 0 | 0 to 1 | Allow players to fire pistols underwater. |
| g_tournymode | 0 | 0 | 0 to 1 | Enables a very buggy tourny mode. |
| g_forceWarmupSpawn | 1 | 0 | 0 to 1 | When a player dies they respawn immediately, after tapping out. |
| g_smokeGrenades | 1 | 0 | 0 to 1 | Allows LT class to use the smoke grenade command. |
| g_smokeGrenadeLimit | 4 | 0 | 0 to 1 | Limit of smoke grenades an LT gets per life. |
| g_homingRockets | 0 | 0 | 0 to 1 | Enables homing rockets(rockets chase enemy players). |
| g_homingRocketsSens | .9 | 0 | 0 to ∞ | This can be used to adjust the sensitivity of the rocket. |
| g_panzerOverHeatTime | 0 | 0 | 0 to ∞ | This can be used to enable an overheat time on panzer(time in ms). |
| g_panzerFireRate | 2000 | 0 | 0 to ∞ | How often you can fire a panzer. |
| g_panzerClips | 1 | 0 | 0 to ∞ | How big the panzer clip is. |
| g_panzerCoolDownTime | 0 | 0 | 0 to ∞ | How long it takes panzer to cool down if overheat time is on(time in ms). |
| g_extraPanzerClips | 3 | 0 | 0 to ∞ | How many rockets a player starts with. |
| g_homingrocketdetects | 5000 | 0 | 0 to ∞ | How far away a homing rocket can detect an enemy player. |
| g_mines | 1 | 0 | 0 to ∞ | Enables engineers to use mines. |
| g_smokingPlayers | 0 | 0 | 0 to 1 | All players emit thick black smoke from their body. |
| g_goldrush | 0 | 0 | 0 to 1 | Enables a goldrush mode. |
| g_goldWeight | 0 | 0 | 0 to ∞ | How much the gold will slow down a player per piece they are holding. |
| g_instaGib | 0 | 0 | 0 to 1 | Enables an instagib mode. |
| g_nodrowning | 0 | 0 | 0 to 1 | Disables drowning. |
| g_autoShuffle | 0 | 0 | 0 to 1 | Teams will be automatically shuffled every round if this is enabled. |
| g_DoHighAcheivers | 1 | 0 | 0 to 1 | Enables high achievers to be displayed during warmup. |
| g_LTinfomsg | 1000 | 0 | 0 to ∞ | How far away an lt looking at another player has to be to get the info message. |
| g_allowSpys | 0 | 0 | 0 to 15 | Allows spys to be enabled. |
| g_reportSpys | 1 | 0 | 0 to 1 | Show teammates who the spys are with a center print message. |
| g_antilag | 1 | 0 | 0 to 1 | Enables antilag for server(HIGHLY RECOMMENDED). |
| g_antiwarp | 1 | 0 | 0 to 1 | Enabled antiwarp for 'skippy' players(HIGHLY RECOMMENDED). |
| g_allowhitsounds | 1 | 0 | 0 to 1 | Enables hit sounds. |
| g_autoAim | 0 | 0 | 0 to 1 | Enables a server side aimbot for EVERYBODY! |
| g_jumpAccel | 0 | 0 | 0 to 1 | Allows players to continuously jump. This can allow players to reach high speeds. |
| g_automg42limit | 0 | 0 | 0 to 1 | Number of auto mg42s you are allowed to set out. |
| g_allowCV | 1 | 0 | 0 to 1 | Allow players to use CV.(buggy) |
| g_packingPistols | 1 | 0 | 0 to 1 | Allow players to carry both type of pistols. |
| g_tableStats | 1 | 0 | 0 to 1 | Enables the box score in console at end of round. |
| g_S4NDLog | 1 | 0 | 0 to 1 | Enables a S4NDMoD Logfile(mostly for debugging). |
| g_allowspeclock | 0 | 0 | 0 to 1 | Allows players to use speclock. |
| g_friendlyFireKnockback | 1 | 0 | 0 to 1 | Friendly fire will still do knockback even if friendly fire is off. |
| g_spawnTimer | 1 | 0 | 0 to 1 | Enables players to use the /start and /stop command to enable a spawn timer. |
| g_showLifeStats | 1 | 0 | 0 to 1 | Enables the stats that appear after a player dies. |
| g_maxConnsPerIP | 3 | 0 | 0 to ∞ | Max number of times an ip may connect to your server(good to prevent bot DOS). |
| g_undeadRevives | 1 | 0 | 0 to 1 | Allows medics to use syringe on live players. |
| g_fakePing | 1 | 0 | 0 to 1 | |
| g_mineHealth | 150 | 0 | 0 to ∞ | |
| g_truePing | 1 | 0 | 0 to 1 | Shows a more accurate ping in console. |
| g_binocWar | 1 | 0 | 0 to 1 | Allows binocular stats to be printed. |
| g_noSameTeamDefuse | 1 | 0 | 0 to 1 | Disables defusing of own teams dynamite(prevent stat whoring). |
| g_showHitBoxes | 0 | 0 | 0 to 1 | Shows hitboxes on all players for debugging. |
| g_autoTap | 0 | 0 | 0 to 1 | Enables a mode were players that tap out will not go to limbo until a few secs before spawn. |
| g_gibPoints | 1 | 0 | 0 to 1 | Award 1 point for a gib |
| g_ltExtraAirstrike | 1 | 0 | 0 to 1 | If enabled and an LT has a full charge, a second plane will come for an airstrike |
| g_autoTeamBalance | 1 | 0 | 0 to 1 | Balances teams so one side does not have more players than the other |
| g_RetakeLimit | -1 | -1 | -1 to ∞ | Limits the number of times a spawn flag can be reclaimed by defenders |
| g_SniperMode | 0 | 0 | 0 to 1 | Enables snipers only gameplay mode |
| g_autoSniper | 0 | 0 | 0 to 1 | Enables the automatic sniper rifle |
| g_ShowHighlights | 1 | 0 | 0 to 1 | Enable kill spree messages. |